We hope with the making of ‘Aviator’ we are helping to redefine the casual social games space, by ‘upgrading’ casual game players to mid-core social games with the focus on story-based gameplay. As the social games market matures, players will demand more sophisticated, deeper gameplay experiences while still appealing to a broad audience.
Paul Naylor is the founder of LandShark Games, and the lead developer of Aviator. Paul has been developing software professionally for more than 20 years. He’s worked for Games companies like Broderbund, and Cinemaware, and it’s safe to say, games development is in his blood. If you like the game, found a bug, or just want to say ‘hi’ – drop him a message!
Kim Tay Naylor is the Art Director and co-founder of LandShark Games. She has more than 10 years of digital art and web design experience. She has worked for major clients like Electronic Arts on game properties like James Bond 007, Lord of the Rings, Harry Potter, as well as Gap, Barcadi and other SMEs and startups regionally.